Returnal – PlayStation 5

$69.99

(2430 customer reviews)
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  • The procedural world of returnal invites you to dust yourself Off in the face of defeat and take on new, evolving challenges with every Rebirth.
  • After crash-landing on a shape-shifting world, selene must search through the barren landscape of an ancient civilization for her Escape.
  • Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she’s defeated – forced to restart her journey every time she dies.

Specification: Returnal – PlayStation 5

Release date

April 30, 2021

Pricing

The strikethrough price is the List Price. Savings represents a discount off the List Price.

Product Dimensions

5.56 x 0.56 x 6.75 inches, 3.36 Ounces

Type of item

Video Game

Rated

Teen

Item model number

3005733

Item Weight

3.36 ounces

Manufacturer

Playstation

Country of Origin

USA

Date First Available

December 11, 2020

2430 reviews for Returnal – PlayStation 5

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  1. Roberval Junior

    Eu esperava mais.

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  2. Says Shé…

    Wow. The game is fun and beautiful. Amazing atmosphere . The sound is off the charts good . Its smooth as butter at launch , Housemarque has outdone themselves . It’s hard at first, well it’s hard throughout the game in spots but fun as !!!!! . Semi spoiler tips not story related below:

    As you progress (keep dying) you will see more of the story and it’s intriguing to me.
    You need to die a bit (not for everyone but for most) to collect permanent upgrades and get proficiency of your weapons . Move a lot , generally pick a direction if there’s a lot of enemies don’t go left and right (in general not always) you will run into bullets most of the time when there is a lot of enemies . Use the environment as shield .Find the weapon you like and use it a lot it will respawn for you once your proficiency is up. Find all the obolites you can and upgrade a lot , get the health stimulant , get the astro extra life . Once you get a 1-2 hours in you should be able to get to the first boss he has a tough attack but the bullets aren’t too bad . Beware of malignancy , see if the negative effect of the item doesn’t outweigh the positive effect for you , if it does just leave it . Pick the right consumables I usually keep health stimulant Lots of secrets . Look for yellow glowing lights , red lights etc.shoot them . You will get upgrades that let you in new areas closed at the beginning . this game doesn’t need a save file btw because there are things you keep each time you die but some with no patience or skills may not like the system but to me it’s fin amazing . Just keep going you will get it . It’s meant to be daunting in the beginning like many harder games but you start to become badass as you get upgrades . There are some hard biomes for sure and you will die and get frustrated but this is that type of game but it is super satisfying when you get to the next area and get that next upgrade , it is to me at least . Such a risky game for a small studio , this would have broke them if they failed they have never tried a big game like this . I really appreciate the love put in this game I can feel it .

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  3. Kyle Horton

    It seems like many of the reviews of this game either didn’t reach the first boss or didn’t beat it. This game is just a downright masterpiece.
    The game does in fact have a type of checkpoint system in place, people telling you their runs are lasting over an hour, no offense, aren’t playing the game right or are getting God Runs without realizing it. I haven’t had a run go over 45 minutes unless I have beaten several bosses in a row, and that’s on the long end of it. For example, your first mission is to find a key, that’s it. Once you find that key you no longer have to find it on subsequent runs, it is automatically in your inventory. From that point you can go straight to the first boss of the game after about 10 mins or so on every run after you find the key. Once you beat the boss, you unlock the next area, and the same type of checkpoint system applies. Once you beat the first boss you do not have to beat it again on every run after the winning run, you can go back to fight the boss if you CHOOSE to, otherwise you can skip it and go immediately to area two. This pattern applies to the rest of the game as well. Yes, dying after a longer run can be frustrating, but you have to know that you are making progress, sometimes it’s just hard to see.

    Now onto the actual review of the game.

    The sound design, visuals and gunplay feel spot on. Most important of all of these is the sound design, what enemies are in a given area, where they are in that area, the game gives all of that information to you through sound alone. The visuals… I mean, it’s a game running at 4k 60fps, it’s gonna look good. The enemy designs are all a work of art each in their own right, especially some of the bosses (No spoilers). Gunplay is quick and snappy with tons of depth to each weapon. Do I like all the weapons? No, but that’s because of my personal playstyle, people will find the weapons they like and use them more than others.

    The name of the game is movement, enemies are relentless in their pursuit of your demise, so it’s very important to move constantly and create space between you and your attackers. The further you go into the game the more abilities you unlock to avoid incoming projectiles. Speaking of projectiles… There is a TON of them coming at you. Housemarque is known for their Bullet storm games and this game is no exception. The longer you have to react to incoming attacks, the less likely you’ll get hit.

    Overall, this game is absolutely fantastic, is it more of a niche title than say Uncharted or God of War? Yes, absolutely. But if you’re willing to push past that first initial wall of the first area and reach the first checkpoint, you’ll never want to put the game down.

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  4. Charles

    I’ll start by saying that this game is not for everyone. If you have low tolerance to frustration or are impatient, you better look somewhere else. Having said that, the game is cool. There’s a lot of repetition and you’ll clock several hours in it in order to beat it, but I think it’s worth for the most part. The fact that you have to start always from the crash site doesn’t mean that the experience will be the same each time. As you gear up (grind) to be ready for the upper biomes foes, you’ll find out that you won’t always walk the same path and not always with the same tools. I guess rogue-like games have their own customer base, but I’m not in it. If you want a frantic shooter with lots of weapons, enemies, space mysteries and checkpoints, go for Doom or something like that.

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  5. anderson barbosa

    Ótimo jogo

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  6. Kenneth Heisler

    Grandson liked it

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    Returnal – PlayStation 5

    $69.99

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